Blog

Speed up level art by using Splines and Blueprints

Creating levels is time-consuming but with UE4 you can create a lot of tools that will speed up the process. Random ground mesh placing Placing small props on levels takes time. Pipeline Pipeline is simple: Select mesh you want to populate, Chose if it’s sphere-based or box based, Select size, Select random rotation, random offset,…
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Starting a game development studio: tips & failures

Introduction We would like to tell you a bit about our pipelines, workflow and production process. We believe open development can help other developers; we are like one big family, after all. Keep in mind that we are by no means any gurus in our field. We are Kids who have set off on an…
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Creating stylized art inspired by Ghibli using Unreal Engine 4

As different game developers around the world draw inspiration from various art styles, so do we. In our appreciation of Studio Ghibli ’s artworks, we decided to create a game that will evoke its visual atmosphere.

Fresh start.

Hello! We are Kids With Sticks and in this blog we would like to share with you our story, our first steps and everything that goes along as an independent indie game developer. Studio is combined of “KIDS“. We came to be, because we all had one goal in common, namely we wanted to establish…
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